Signman and Bourassa confirmed they’re thinking about Early Access for the sequel, which was the route they took for the first game. An example of the turn-based combat from Darkest Dungeon (2016). “Darkest Dungeon 2 is a game about enduring a gruelling journey, not cleaning up your backyard” said Signman and Bourassa. Where the first Darkest Dungeon was about returning to your family estate to clean up and dive into the caves under your manor, the sequel will feature a story on the move. The most exciting change in the sequel will be a whole new metagame. In an interview with PC Gamer, Red Hook Studios co-founders Tyler Sigman and Chris Bourassa confirmed the original game’s combat will return with “a significant tune-up-mechanically, and in terms of presentation.” ![]() The Hellion, Highwayman, Grave Robber, Leper, Man-at-Arms and Plague Doctor all cast their iconic silhouettes against the snowy mountains while the narrator from the first game (performed once again by Wayne June) tells us about the deadly journey ahead. The party consists of six familiar character classes that those who played the original will remember.
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